Turn a timing into an objective
Your big item is ready. Call the next move: a tower, Roshan, or vision that lets your team take a fight. A power spike needs a plan.
Five stars. Next stop: Immortal. Here’s where Divine sits on the ladder.
Percentage of tracked profiles by rank
| Rank | Profiles | Share |
|---|---|---|
| Herald | 775,124 | 9.09% |
| Guardian | 1,381,694 | 16.20% |
| Crusader | 1,647,681 | 19.31% |
| Archon | 1,658,718 | 19.44% |
| Legend | 1,357,091 | 15.91% |
| Ancient | 867,613 | 10.17% |
| Divine | 501,303 | 5.88% |
| Immortal | 341,682 | 4.01% |
| Rank | Profiles | Share |
|---|---|---|
| Divine 1 | 139,798 | 1.64% |
| Divine 2 | 116,473 | 1.37% |
| Divine 3 | 94,439 | 1.11% |
| Divine 4 | 77,336 | 0.91% |
| Divine 5 | 73,257 | 0.86% |
Source: OpenDota · 8,530,906 tracked profiles · Retrieved Sep 11, 2026. This is a sample, not all active players.
Your big item is ready. Call the next move: a tower, Roshan, or vision that lets your team take a fight. A power spike needs a plan.
Open your replay at a costly death. Check the minimap and the information you had. Find one better choice for next game. The replay will not flame you.
Keep a small pool for your main role and a backup for bad drafts. Spend those games learning matchups and decisions, instead of relearning your buttons.
Divine starts at around 4,620 MMR in community estimates. The five brackets above are a guide, not fixed thresholds published by Valve. Your in-game medal can differ. Divine 5 starts around 5,420 MMR; “5,420+” does not mean every player above that number stays Divine.
Immortal is the next and highest medal. Its leaderboard badges show regional placements. A placement does not have a fixed MMR cutoff.
Percentages use the OpenDota distributions API. All percentages, including individual stars, use the same total of 8,530,906 profiles. The sample was retrieved Sep 11, 2026; OpenDota does not give its observation date. It is not a live count of active players. MMR estimates: Dot Esports. Medal artwork belongs to Valve, via OpenDota.